- Aug 24, 2020.
- Aug 28, 2020.
The Apple App Store and Google Play Store may have global recognition, but they aren’t the only app stores with the best free apps that farewell. For any app owner looking to launch their app, the Apple-Google hegemony forces them to pit their app against 2.1 million Android apps and 1.8 million iOS apps.
Compared to other app stores, Samsung Galaxy Apps has a relatively small number of apps but this can be positive for apps to stand out. Biggest Advantage: Every Samsung Galaxy device has the app store installed so there is an immediate and large customer base. Website: www.samsung.com. This app store can be compared to a social network.
‘But, what’s the solution?’, you may ask. That’s why we've curated a list of best alternative app stores for iOS and Android apps where app owners can launch their apps.
Why go for an Alternative App Store?
We’d be lying if we said, every app store alternative can offer as profitable of a revenue share model as Google Play Store or the App Store. But third-party app stores do pay for downloads and often have more lucrative app deals than the two popular app stores.
Advantages of choosing an alternative to the Google Play Store and Apple App Store:
- Besides rarely charging an app listing fee, alternative app stores can promote your app better by featuring it as an app of the day or offering advertising discounts to app owners.
- Android app store alternatives can offer apps the coveted spot in the recommended apps list, which doesn’t make it to Google Play top ten charts.
- Apple App Store alternatives are more profitable than Google and Apple app stores if app owners are offering localized apps that target specific countries.
Having explained the potential opportunities and benefits of third party apps stores in this list of app stores for app owners, we’ll take you through the best alternatives for iOS app stores, Android app stores, Chinese app stores, and many more different app stores.
Best iOS App Store Alternatives
Apple may have you fooled that its App Store is a one-stop destination for iOS apps, but iOS app owners have more options than they might think. These alternative iOS app stores not only charge lesser app store submission fees but also invest more in advertising your app than the Apple app store.
1. GetJar: App Stores for iphones
Founded in the year 2004 by Ilja Laurs, GetJar is an independent app store created by app developers for app developers as an app beta testing platform. The iOS app store alternative has over 0.85M apps available on the platform and bags investor backing from Accel Partners and Tiger Global Management.
To know more about this alternative app store click HERE
2. Appland: App Store for iOS Devices
Appland is the perfect iOS app store alternative if you’re trying to target end-users in international markets including Indonesia, Mexico, Oman, USA, Iran, El Salvador, Malaysia, Iraq, Bangladesh, Panama, Myanmar, Cambodia, Egypt, etc.
Appland lags a little with conceptual clarity in terms of distribution and revenue model but the app store support is extremely responsive, making it worthy of your consideration.
To know more about this alternative app store click HERE Protel for windows 10.
3. TutuApp: iOS App Store Alternative
Who says App Stores can’t be an app? The alternative app store TutuApp boasts of over 300+ million users and multiple language support. The iOS app store alternative includes the cooperated SDK, easy app submission process, and support for different payment methods.
Looks interesting, right? Well, you can always check out our short guide on how you can install TutuApp on your device.
To know more about this alternative app store click HERE
4. AppValley: Best Alternative to Playstore
Just like TutuApp, we have AppValley next on our list of best iOS app store alternatives. AppValley provides its users with one of the largest selection of free content along with modified and unofficial content for iOS devices like iPhone and iPad. You can also go ahead and explore what else AppValley has to offer to its users.
To know more about this alternative app store click HERE
Best Android App Store Alternatives
Google Play store alone hosts millions of apps, which means app owners submitting an app on the Play Store have to compete with hundreds and thousands of competitor mobile apps released on an annual basis. Even then, not all Android apps are approved upon their first app submission.
But since Google follows the approach of an open app marketplace, Android app owners can use the policy to their benefit by submitting their app to the next best alternatives of Android app stores, as mentioned in the list below.
1. Amazon App Store: Android App Store Alternative
Everyone reeling from the industry buzz knows of Amazon’s e-commerce disruptions, including the latest expansion of its famous Cashierless AmazonGo stores. But what most (including app owners) forget is that this e-commerce giant also has an App Store that’s just as good as Google Play Store.
Released on March 22, 2011, the Amazon app store offers plenty of free and paid apps and exclusive gaming apps with a clean and easy to navigate interface. In fact, the Amazon app store even offers its own currency system to buy games and in-app purchases, making it a perfect alternative to the Google Play Store.
To know more about this alternative app store click HERE
2. SlideMe: An App Store for Android
SlideMe, a US-based Android mobile app store alternative, first made its debut in the year 2008 as a marketplace catering to different types of audience preferences. As SlideMe rightly puts it, 'one app store alone can't reach everyone and everywhere with the apps they want'.
It quickly rose to fame as the 2nd best app store alternative to the Google Play Store. The Android app store alternative also makes app security a priority as all applications on SlideME are scanned for viruses and exploits, including the Master-Key exploit before they are reviewed and approved by their editors.
To top it all, SlideMe has a robust community of app developers and advisors that help developers with code snippets, bug fixes, etc. and app owners with how to target, price and sell your application.
To know more about this alternative app store click HERE
3. 1Mobile: Alternative Android App Stores
Besides hosting a free marketplace of multiple mobile games, web apps, and even videos, 1Mobile makes app search for end users extremely simple. Meanwhile, developers can test out betas and free versions of paid apps on this Play Store alternative.
Once they meet the security criteria, they can publish their apps. And app owners need not worry about app promotions, 1Mobile has a built-in recommendation system that helps apps attract an audience as soon as they hit the marketplace.
To know more about this alternative app store click HERE
4. Aptoide: Google Play Alternate
Aptoide is one of those earliest Android app store alternatives that hosts 4-star and 5-star rated apps. Being an independent and open-source platform, Aptoide, an alternative to Play Store allows its users to discover a variety of Android apps with categories such as Local Top Downloads, Aptoide recommends, utility-based apps with separate categories such as Candy Day, Emoji Day, etc.
This makes it easier for end-users to search for category-based apps and offers app owners a more customized recommendation platform.
To know more about this alternative app store click HERE
5. AppBrain: Free App Stores for Android
Founded in the year 2009 by Mathijs Vogelzang in collaboration with a Zürich-based company called AppTornado, AppBrain is one of the most reliable Android app store alternatives for app owners. It has over 100 million monthly active users and 2 million daily installs. Its end-user demographic sprawls across 236 countries with over 70,000+ apps in their SDK.
The Google Play Store alternative adopts a very transparent app promotion model, offering Cost per install (CPI) pricing, non-incentivized user traffic, fraud detection algorithms, limits per app promotion campaign and per day, and user targeting by increasing or decreasing your CPI bid for maximum conversion.
Apart from this, app users are also offered the option to use various filters to find the specific apps they are looking for in AppBrain.
To know more about this alternative app store click HERE
Best Chinese App Store Alternatives
Ever since Google Play Store was banned in China, Chinese tech giants Tencent and Xiaomi, came up with their own Chinese app stores. This led to the rise of a third big app marketplace that caters to the world's biggest population and fastest-growing economy.
For app owners, this presents a whole new audience that’s yet untapped. The list below includes some of the top Chinese app stores that app owners can utilize.
1. MyApp: Chinese Android Apps Store
Holding about a quarter of the entire Chinese Android apps market, MyApp by Tencent is currently one of the biggest online app stores. The Chinese app store hosts a variety of certified apps and offers a unique customized experience to app developers, making it a booming platform for app owners.
Unlike other Western mobile app stores where the developers may not receive certifications, apps on MyApp are reviewed by the Copyright Protection Center of China after the app owners and app developers submit a Software Copyright Certificate.
To know more about this alternative app store click HERE
2. Baidu: Popular Chinese App Store
Baidu is China’s primary and the world's second-largest search engine right after Google. And just like Google, Baidu also has an app store along with various app development tools. One such great tool includes advertising the available apps in search engine results. The company has also launched an English version to draw English speaking app users.
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To know more about this alternative app store click HERE
3. 360 Market: Top Chinese App Stores
360 Market has over 270 million mobile users, 455 million desktop users, 600 APK app files and more than 30 billion app downloads. And if that wasn’t enough, the Chinese app store has its own development program that offers anti-piracy protection to its developers. This way 360 Market isn’t just offering a huge app user audience to app owners/developers but also a robust firewall against app piracy.
To know more about this alternative app store click HERE
4. Oppo Software Store: Chinese App Stores Alternative
The Oppo Software Store, designed and developed by BBK Electronics, offers both mobile hardware as well as software to its users. The Chinese app store even has a dedicated OPPO Game Center that offers secure game downloads and massive game benefits.
The basic mobile app submission procedure in the Oppo app store signifies the submission process done via Software Copyright Certification.
To know more about this alternative app store click HERE
5. 91 Market: Alternative App Store
You may know Oppo as the selfie camera smartphone giant, but did you know they have a thriving app store marketplace too? As per the recent stats, 91 Market has over 50M+ app downloads, indicating its robust community of end-users. The Chinese app store hosts both iOS as well as Android applications, making it a stronger contender against Apple and Google app stores.
To know more about this alternative app store click HERE
Best Cross-Platform App Stores
A cross-platform alternative app store is a wholesome app ecosystem where app users can find applications for various operating systems such as Android, iOS, Windows, Symbian, etc.
Considering that app stores for Windows and Amazon cover a significant portion of the market (400,000 and 340,000 mobile apps), this list of alternative app stores can help app owners tap on that unexplored user base.
1. Opera Mobile Store: Cross-platform App Store Alternative
It’s been over two decades since Opera Mobile was launched and following its huge success, the company launched the Opera Mobile Store in 2011. Ever since the cross-platform app store alternative has hosted, more than 170,000 mobile apps supported by both Android and iOS devices. With over 105,000,000 visitors per month and 7500 devices supported, the Opera Mobile Store is a great choice for app developers to branch out to a broader user base.
To know more about this alternative app store click HERE
2. NexVa: Mobile App Store
NexVa is yet another applause-worthy multi-platform application store that provides various white label products and services for mobile operators, OEMs, and organizations from different business verticals. this is the perfect mobile app store.
Many users favor this third-party app store working with affiliates to drive traffic through CPI and advertising practices. Every mobile application mentioned in this online store provides information like ratings, screenshots, app descriptions, reviews, and supported platforms.
To know more about this alternative app store click HERE
3. Appszoom: Top Cross-platform App store
Appszoom, another app store that is almost decade-old and is known to test thousands of apps on a yearly basis and deliver an improved UX (User Experience) while making sure the apps are protected from different types of malware. As for the statistics, the cross-platform app store alternative has over 4M+ monthly users active on its platform, a community of over 25K iOS and Android app developers, and thousands of app reviews.
To know more about this alternative app store click HERE
Which App Store is Best Among All?
If you’re developing regional apps, country-specific app stores such as Airtel Sri Lanka, TIM Store (Italy), Turkcell T-Market (Turkey), MTN Play (South Africa), T-Store (South Korea), etc. go a long way harnessing organic user base.
It’s no surprise that Apple App Store and Google Play Store are the most popular in the world but developers and app owners can often benefit more (especially in the case of regional solution) by also considering alternate app stores. Exploring other app stores also gives you lucrative options for app promotion and building a wider audience.
Speaking of options, a great way to promote your app is to get a leading mobile app review platform to review your iOS or Android application. With app reviews and lucrative deals sprawled across the above mentioned alternate app store, your app is a sure hit.
- What is the difference between the Apple App Store and Google Play Store?App stores are built to fulfill the same purpose. However, the key difference between a Google Play Store and the Apple App Store is that for downloading Android smartphones users can install apps from Play Store. And on the other hand, for iPhones and other iOS-based devices, users can opt for the Apple App Store.
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Follow App Store Badges
Include App Store badges in all digital and printed marketing materials as a clear call to action to get your app. App Store badges are available in 40 localizations to help you reach a broader audience. Versions are available for the App Store for iPhone and iPad, the Mac App Store, and Apple TV.
App Store Badge Downloads Hide allView all
Preferred Badges
Use the preferred black badge in all marketing communications promoting your app. The gray border surrounding the black badge is part of the badge artwork and should not be modified. Whenever one or more badges for other app platforms appear in the layout, use the preferred black badge. Place the App Store badge first in the lineup of badges.
Alternative Badges
The alternative white badge is designed to give you greater versatility and can be used when the preferred black badge appears visually heavy in the layout. The alternative badge is suitable when only one badge appears in the layout and when it complements the colors used in the layout. If badges for other app platforms appear in your communication, use the preferred black badge, not the alternative white badge.
Localized Badges
Apple provides badge artwork with the modifiers Download on the and Pre-order on the translated into regional languages. The service mark App Store always appears in English. Never translate App Store or create your own localized badge.
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Badge Use
Use one App Store badge per layout or video. Place the badge in a subordinate position to the image or main message so that it isn’t the dominant artwork. Don’t modify, angle, or animate the App Store badge.
Use the pre-order badge to indicate that your app is available for pre-order on the App Store. Once the app is released for download, be sure to replace the pre-order badge with the download badge in all of your marketing materials. For more information on making your apps available for pre-order, see Offering Your Apps for Pre-Order.
Use only the badge artwork provided in these guidelines. Don’t use icons, logos, graphics, or images from www.apple.com to promote your app. Never use the Apple logo in place of the word Apple. Don’t use the standalone Apple logo.
Mac App Store
Graphic Standards
Minimum clear space is equal to one-quarter the height of the badge. Don’t place photos, typography, or other graphic elements inside the minimum clear space.
Minimum badge height is 10 mm for use in printed materials and 40 px for use onscreen. Select a size that is clearly legible but not dominant in the layout.
When the badge is placed on advertising with very limited layout space, such as banners for mobile devices, select a badge size that is clearly legible on the target mobile devices. Minimum clear space for very limited layout space is equal to one-tenth the height of the badge.
For printed materials, the badge can be printed in one color if black and white inks are not used on the layout. The line art portion of the badge (Apple logo, type, and outline rule) can be printed in the ink color used on the layout as long as it provides sufficient contrast for clear legibility.
Apple Product Images
Use Apple-provided product images in all your marketing materials to display your app on the Apple devices it supports. Always use the latest-generation product images for which your app is currently developed.
Apple Product Image Downloads Hide allView all
Image Use
Feature Apple product images on their own in your communications, and don’t include images of competing products. References to multiple platforms and competing products can be made only in copy or with badges.
Use Apple product images “as is” and without modification. Modifications include adding reflections, shadows, highlights, or graphic elements that appear to enter or come out of the product screen; cropping, tilting, or obstructing any part of the images; animating, flipping, or spinning the images; or creating buttons or icons with a product image. You can place promotional copy or violators beside the product images, not on top of them.
Graphic Standards
Use Apple product images at a size that is clearly legible at the image resolution provided. Ensure that the minimum device size is no smaller than 25 mm in height for printed materials and 200 px onscreen. Maintain the correct relative product scale whenever multiple products are shown.
Unauthorized Uses
The following uses of Apple products are not permitted in marketing materials:
- Rendering in 3D or creating any simulation of an Apple product
- Illustrations that depict an Apple product, except for instructional material
- Die-cut promotions in the shape of an Apple product
- Food industry disposable packaging or promotions that use an Apple product or App Store badge
- Decals, bumper stickers, or magnets placed on the outside of any vehicle that use an Apple product or App Store badge
- Graphics, illustrations, or logotypes to represent an Apple product
If your marketing contains illustrations of generic devices, ensure that these devices do not include details that are unique to Apple products, such as the iPhone Home button, sensor housing, Ring/Silent switch, or volume controls.
Screen Content
Focus on the experience of using your app and not on Apple product functions. Display your app on the screen as it appears when your app is running. For apps that work within Messages, Siri, Phone, or Maps, display your app within the Apple UI exactly as it appears when your app is running. Be sure to create screens using the latest operating system version. Don’t display a blank screen on an Apple product, or on a television screen when showcasing Apple TV.
You are responsible for securing the rights to all materials used in screen content within your app, and you should display fictional account information instead of data from a real person. For the screen content of apps that work within Apple apps, you are responsible for securing the rights and approvals for third-party content such as store names or locations.
Status Bar
The status bar for iPhone, iPad, and iPod touch should show a full network icon or product designator, a full Wi-Fi icon, and a full battery icon. If your app runs full screen, you can extend your app screen image over the status bar.
Status bar options are provided on different layers within the Smart Object layer. Be sure to select the correct localized layer for the region in which your marketing communications will appear.
Home Screen
Don’t display an iPhone, iPad, iPod touch,Apple Watch, or Apple TV Home screen in your communications.
For product images of iMac, MacBook Pro, and MacBook Air in the desktop display option, remember to add your icon to the Dock and customize the menu bar titles to match your app’s menu bar.
Custom Photography and Video
Custom photography and video of Apple products are allowed. Show people interacting with the Apple product in an authentic way, and feature your app in a realistic manner, exactly as a user will experience it.
Product Use
Straight-on product shots are preferred. Don’t use extreme angles or alter an Apple product in any way. The product’s color, shape, size, and form must be accurate. Don’t engage in “suspension of disbelief” by showing Apple products or your app in a fantastic or unrealistic manner.
Only show the back of a device in an authentic manner to illustrate natural use of the device. Don’t feature the Apple logo to take advantage of the promotional value of the Apple brand. Don’t obscure or cover the logo.
In video, once you show an establishing shot of the entire Apple device, you may pan and zoom to focus on your app. Present the movement in a simple, clear manner. Use straightforward transitions such as fade or dissolve. Don’t use Apple user interaction gestures such as Multi-Touch or trackpad swipes to perform scene transitions.
Start the app sequence with your app open. If app sequences are shortened, display a “sequences shortened” disclaimer. You can use the sounds that your app makes naturally as audio elements of your video, but don’t use the native sounds of the Apple device.
Screen Content
Focus on the experience of using your app and not on Apple product functions. For apps that work within Messages, Siri, Phone, or Maps, display your app within the Apple UI exactly as it appears when your app is running. Be sure to create screens using the latest operating system version. Don’t display a blank screen on an Apple product, or on a television screen when showcasing Apple TV.
You are responsible for securing the rights to all materials used in screen content within your app, and you should display fictional account information instead of data from a real person. For the screen content of apps that work within Apple apps, you are responsible for securing the rights and approvals for third-party content such as store names or locations.
Status Bar
The status bar for iPhone, iPad, and iPod touch should show a full network icon or product designator, a full Wi-Fi icon, and a full battery icon. Don’t show the name or identity of a carrier. If your app runs full screen, you can extend your app screen image over the status bar.
Home Screen
Don’t display an iPhone, iPad, iPod touch,Apple Watch, or Apple TV Home screen in your communications.
Trademark Attribution
Include Apple credit lines wherever legal information is provided. At the end of a video, display the correct credit lines for Apple trademarks used in your video as described in Legal Requirements below. Maintain clear-space requirements when credit lines follow the badge.
Push Notifications
When showing push notifications from your app in advertising, display a single push notification on the lock screen of the Apple device. Don’t include multiple push notifications from your app, or other app’s push notifications. If tapped, the push notification must open the app directly. Don’t show the home screen of the Apple device.
Messaging and Writing Style
When promoting your app, your headline and copy should focus on your app, not on Apple product features. Use clear, simple messaging. Always include a call to action to download your app.
Refer to the correct product names your app supports, and avoid referring to iOS, macOS, tvOS, or watchOS in your marketing communications. Don’t refer to Apple devices generically as “smartphones” or “tablets.” Use the product names.
Product Names
Use Apple product names such as Apple Watch, iPhone, iPad, iPod touch, or Apple TV in a referential phrase to indicate that your app is compatible with these products. For example, say app name for iPhone or app name for iPad, or use a phrase such as works with or compatible with. Don’t say iPhone app name.
List all the Apple products that your app runs on. Don’t list Apple products that are not compatible with your app.
When including your company name, lead with the company name followed by the app name and end with the appropriate Apple product names. For example, it is correct to say Company name App name for iPhone, iPad, and iPod touch.
Spelling and Language
Always use the correct Apple product names with the correct capitalization as shown on the Apple Trademark List. Always use Apple product names in singular form. Modifiers such as model, device, or collection can be plural or possessive. Never typeset Apple product names using all uppercase letters.
iPhone, iPad, and iPod touch
Always typeset iPhone, iPad, or iPod touch with a lowercase i and an uppercase P followed by lowercase letters. Always typeset touch with a lowercase t. The name iPhone, iPad, or iPod touch should start with a lowercase i even when it is the first word in a sentence, paragraph, or title. Don’t use variations such as touch or iTouch. Never use a lowercase i followed by all uppercase letters.
iPhone XS,iPhone XS Max, and iPhone XR
For headlines and copy, use an uppercase X, small cap S, and small cap R whenever technically possible and when you can ensure efficient and accurate implementation. For example: iPhone XS Max. When you cannot ensure that small caps will render accurately or when technical limitations may prevent the display of small caps, use an uppercase X,S, and R. For example: iPhone XS Max.To implement small caps on webpages, make sure your specified font supports OpenType and use the font-variant CSS property font-variant: small-caps;.
MacBook Air, MacBook Pro, and iMac
Mac is always set with an uppercase M followed by lowercase letters; MacBook is one word with an uppercase M and B; and iMac always begins with a lowercase i followed by an uppercase M followed by lowercase letters. iMac begins with a lowercase i even when it is the first word in a sentence.
Apple Watch
Always typeset Apple Watch as two words with an uppercase A and an uppercase W followed by lowercase letters. Don’t break Apple Watch over two lines. Don’t use the article the before Apple Watch. Apple Watch apps are available on the App Store or can be downloaded on the App Store. It is acceptable to say Name of app for Apple Watch when your promotion is focused on your app features and benefits related to Apple Watch.
When promoting your app, your headlines and copy should focus on your app, not on Apple Watch features. Don’t use the word watch or time as a pun or verb in your marketing materials.
When referring to Apple Watch, use the term Apple Watch Series 1, Apple Watch Series 3, or Apple Watch Series 4, depending on the features and functionality available in your app.
Apple TV
Apple TV is typeset as two words with an uppercase A followed by lowercase letters, and an uppercase TV. If your app is offered only for Apple TV, clarify that your app is exclusive to Apple TV and available only from the App Store on Apple TV.
App Store
Always typeset App Store with an uppercase A and an uppercase S followed by lowercase letters.
Refer to just the App Store unless you need to be more specific; in that case, you can use App Store for iPhone, App Store for iPad, Mac App Store, App Store for Apple TV,App Store for Apple Watch, or App Store for iMessage. To refer to all the versions, use this order: App Store for iPhone, iPad, Mac, Apple Watch,Apple TV, and iMessage. Don’t use terms such as Apple WatchApp Store or App Store for watchOS.
Include only the article the before App Store and Mac App Store. Never include other descriptors; for example, don’t say iTunes App Store, Apple App Store, or iPhone App Store. Don’t add superlatives such as the bestApp Store. It is correct to say that an app is available on the App Store or can be downloaded from the App Store. Don’t use at the App Store. Don’t use the term downloadable.
Apple Apps and Services
When using the Apple names Apple Pay, Wallet, Messages, Siri, Phone, or Maps, always typeset with a capital letter. iMessage, the service within the Messages app, must be spelled with a lowercase i and an uppercase M followed by lowercase letters.
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View Apple Pay guidelines
View Apple Wallet guidelines
View Apple Wallet guidelines
Other Platforms
Apple product names can appear in copy along with the names of other app platforms or devices. List Apple products first. Although the names of other products can be used in promotional copy, never display Apple product images alongside the images of other products.
URL Address Naming
Apple trademark names can be included in your URL address only when the trademark follows your company and/or product name. Apple trademarks can be used in URLs only for web pages that feature apps developed specifically for the Apple product named. Never start a URL with an Apple trademark.
Acceptable: www.company.com/app/iphone or www.company.com/ipad
Not acceptable: www.iphoneapp.com or www.ipadweatherapp.com
Not acceptable: www.iphoneapp.com or www.ipadweatherapp.com
Legal Requirements
Trademark Symbols
In communications distributed only in the United States, the appropriate symbol (™, ℠, or ®) must follow each Apple trademark the first time it is mentioned in body copy. Do not use trademark symbols on products, product documentation, or other product communications that will be distributed outside the United States.
For example, use Apple Watch®, iPhone®, iPad®, iPod touch®,Apple TV®, and App Store®,Mac App Store℠, Mac®, MacBook Pro®,MacBook Air®, and iMac®.
Don’t add symbols to headline copy or to the App Store badge artwork provided by Apple.
For the correct trademark symbols, refer to the Apple Trademark List.
Credit Lines
Use the appropriate credit lines in all communications worldwide, listing all the Apple trademarks and products included in your communication and advertising. Include the credit lines only once in your communication or website, and place the credit lines wherever you provide legal notification. Follow standard practices for the placement of legal copy, such as creating additional screens or providing interactive links. When the App Store badge is used, credit both Apple and the Apple Logo.
Refer to the Apple Trademark List for the correct trademark symbol, spelling of the trademark, and generic term to use with the trademark. Generally, the symbol appears at the right shoulder of the trademark (except the Apple Logo, where the logo appears at the right foot).
Use the following formats for distribution within the United States only:
______ and ______ are registered trademarks of Apple Inc.
______ and ______ are trademarks of Apple Inc.
For distribution outside the United States, use one of the following international credit notices:
______ and______ are trademarks of Apple Inc., registered in the U.S. and other countries.
______ and______ are trademarks of Apple Inc.
A translation of the legal notice and credit lines (but not the trademarks) can be used in materials distributed outside the U.S. Never translate an Apple trademark.
For more information on using Apple trademarks, see Using Apple Trademarks and Copyrights.
Association with Apple
Your app screen images, Mac, Apple Watch, iPhone, iPad, iPod touch, and Apple TV product images, or photographs thereof cannot be used in any manner that falsely suggests an association with Apple or is likely to reduce, diminish, or damage the goodwill, value, or reputation associated with the App Store, the Mac App Store, iPhone, iPad, iPod touch,Apple Watch,Apple TV, or Apple itself.
PLEASE READ THE FOLLOWING APP STORE MARKETING ARTWORK LICENSE AGREEMENT (“MARKETING AGREEMENT”) CAREFULLY BEFORE DOWNLOADING OR USING THE APPLE ARTWORK (AS DEFINED BELOW). THESE TERMS AND CONDITIONS CONSTITUTE A LEGAL AGREEMENT BETWEEN YOU AND APPLE.
BY CHECKING THE APPROPRIATE BOX IN THE APP STORE MARKETING GUIDELINES, YOU REPRESENT THAT YOU ARE AN AUTHORIZED REPRESENTATIVE FOR YOUR DEVELOPER ACCOUNT AND THAT YOU HAVE READ AND AGREE TO THE TERMS OF THIS MARKETING AGREEMENT.
App Store Marketing Artwork License Agreement
Whereas, Apple Inc. (“Apple”) and You (collectively, the “Parties”) have entered into the Apple Developer Program License Agreement (as amended from time to time, “Program Agreement”); and
Whereas, You desire to use certain artwork in connection with marketing Your applications available on the App Store pursuant to the Program Agreement, the Parties agree to enter into this Marketing Agreement effective as of the date clicked through by You. Except as expressed in writing herein, nothing in this document shall be construed to modify the Program Agreement in any way.
1. Subject to the terms of this Marketing Agreement, Apple grants You a limited, non-exclusive, non-transferable, royalty-free, worldwide license to use the App Store badge, the App Store icon, and certain product images provided to You by Apple under this Marketing Agreement for Apple-branded products running iOS, watchOS, tvOS, or macOS (or any successor thereto) (collectively, the “Artwork”) only in connection with Your applications that are available for download on the App Store (“Applications”) and only while You are a member of the Apple Developer Program.
2. You agree that Your use of the Artwork will be in strict compliance with the App Store Marketing and Advertising Guidelines for Developers found at https://developer.apple.com/app-store/marketing/guidelines/, which may be amended from time to time and also with Apple’s Guidelines for Using Apple Trademarks and Copyrights, found at https://www.apple.com/legal/intellectual-property/guidelinesfor3rdparties.html, which may be amended from time to time.
3. Apple may use Your name and the name of each of Your Applications in any index of products or developers that work with Apple-branded products running iOS, watchOS, tvOS, or macOS.
4. Apple has no obligation to provide any type of support for the Applications.
5. Upon Apple’s request, You shall supply Apple, at no cost and with no obligation to return, suitable specimens of Your use of the Artwork to verify Your compliance with this Marketing Agreement.
6. Apple shall remain the exclusive owner of all rights in the Artwork. Your use of the Artwork shall exclusively inure to the benefit of Apple. You will not do anything to compromise Apple’s rights in and to the Artwork, such as filing any identical or confusingly similar trademark applications anywhere in the world.
7. THE ARTWORK IS PROVIDED TO YOU ON AN “AS IS” BASIS AND YOU ARE SOLELY RESPONSIBLE FOR YOUR USE OF THE ARTWORK. APPLE DISCLAIMS ALL WARRANTIES REGARDING THE ARTWORK, INCLUDING WARRANTIES OF NON-INFRINGEMENT. APPLE SHALL NOT BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL OR PUNITIVE DAMAGES ARISING FROM OR RELATED TO YOUR USE OF THE ARTWORK, OR TERMINATION OF THIS MARKETING AGREEMENT.
8. To the extent permitted by applicable law, You agree to indemnify and hold harmless, and upon Apple’s request, defend, Apple, its directors, officers, employees, independent contractors and agents (each an 'Apple Indemnified Party') from any and all claims, losses, liabilities, damages, taxes, expenses and costs, including without limitation, attorneys’ fees and court costs, incurred by an Apple Indemnified Party and arising from or related to Your use of the Artwork in any manner except as expressly permitted by this Marketing Agreement, or for any personal injury, product liability or other claim arising from the production, promotion, distribution, sale and/or offer for sale, and/or the performance of the Applications.
9. This Marketing Agreement is valid and coterminous with the Program Agreement, unless otherwise terminated per the provisions below.
10. This Marketing Agreement shall terminate automatically upon Your breach of any of the terms of this Marketing Agreement. Apple may terminate this Marketing Agreement at will upon 10 days’ written notice. If Apple terminates this Marketing Agreement, You may, except in the event that the Artwork is subject of a claim of infringement, deplete existing inventory for a period of 30 days following the notice of termination, provided such inventory is in compliance with the terms of this Marketing Agreement.
11. Any litigation or other dispute resolution between You and Apple arising out of or relating to this Marketing Agreement will take place in the Northern District of California, and You and Apple hereby consent to the personal jurisdiction of and exclusive venue in the state and federal courts within that District with respect any such litigation or dispute resolution. This Marketing Agreement will be governed by and construed in accordance with the laws of the United States and the State of California, except that body of California law concerning conflicts of law.
Notwithstanding the foregoing, if You are an agency, instrumentality or department of the federal government of the United States, then this Marketing Agreement shall be governed in accordance with the laws of the United States of America, and in the absence of applicable federal law, the laws of the State of California will apply. Further, and notwithstanding anything to the contrary in this Marketing Agreement (including but not limited to Section 8), all claims, demands, complaints and disputes will be subject to the Contract Disputes Act (41 U.S.C. §§601-613), the Tucker Act (28 U.S.C. § 1346(a) and § 1491), or the Federal Tort Claims Act (28 U.S.C. §§ 1346(b), 2401-2402, 2671-2672, 2674-2680), as applicable, or other applicable governing authority.
If You (as an entity entering into this Marketing Agreement) are a U.S. public and accredited educational institution, then (a) this Marketing Agreement will be governed and construed in accordance with the laws of the state (within the U.S.) in which Your educational institution is domiciled, except that body of state law concerning conflicts of law; and (b) any litigation or other dispute resolution between You and Apple arising out of or relating to this Marketing Agreement will take place in federal court within the Northern District of California, and You and Apple hereby consent to the personal jurisdiction of and exclusive venue of such District unless such consent is expressly prohibited by the laws of the state in which Your educational institution is domiciled.
This Marketing Agreement shall not be governed by the United Nations Convention on Contracts for the International Sale of Goods, the application of which is expressly excluded. If a court of competent jurisdiction finds any clause of this Marketing Agreement to be unenforceable for any reason, that clause of this Marketing Agreement shall be enforced to the maximum extent permissible so as to effect the intent of the parties, and the remainder of this Marketing Agreement shall continue in full force and effect.
12. You shall promptly notify Apple in writing of any change in Your physical or electronic address via the App Store Connect tool and/or the Apple Developer website.
13. The terms of this Marketing Agreement are the entire and final understanding between You and Apple concerning the Artwork.
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08/15/17